Fixed a bug with the Input Manager where notes within and outside of the buffer window would occasionally fall out of song-time timestamp, causing a miss. This would have affected accuracy for anyone high-speed songs!
Fixed the 10ms latency with note inputs on Arrow Mode; this was an overlook by me when reimplementing the mode D:
Temporarily removed Hitpack Sounds specifically from Arrow Mode until I introduce Arrow Hitpack Sounds
Fixed an issue where the pause screen was affected by the FX render layer
Added exponential miss damage instead of a flat 10% each miss; each miss now increases miss damage by .5% ^miss total
Version 0.2.0
Changed the main menu design, including a new "newsletter" button with game updates and events!
Implemented a "daily spin" feature, which can be used once every 12 hours. Patreon members get 2-3 spins depending on the membership tier
Changed the profile menu, which now includes several categories such as milestones, inventory, and account stats
Implemented 7 new dynamic titles to the store!
Implemented 2 new Arrow Mode note skins to the shop!
Changed the settings menu and fixed navigation bugs within it
To compensate for the improved input manager, the buffer window has been changed to 155ms. In addition, spamming now kills you! hehe
Refactored achievements system: new notification banner, progress tracking, and rewards!
Implemented 3 new tracks:
ACTUALIZE by wymsical
DISGRUNTLED by wymsical
Mall Scene by CB1
Implemented arrow charts for:
RIDE by Skinsurf
ACTUALIZE by wymsical
DISGRUNTLED by wymsical
Mall Scene by CB1
Catharsis by nexwisp
Layer 13: EGO by Kanpeki
PARTICLE by Skinsurf
FOCUS by Skinsurf
PELICAN by Skinsurf x ARMADA
TERAMINATOUR by Skinsurf x Human Centerpiece
MERIDIAN by wymsical
REVIVED by Cybr
SYS_OPEN:\BOOT by wymsical
SYS_OPEN:\TERMINAL by wymsical
Fixed a bug where local data would clone to a different account if you signed out and logged into a second.
Implemented Patreon connection, which grants you bonus content, discounts, and daily rewards. You can connect your account via website!
Added New Drum Hit Packs:
Thinker (Think Break)
Amen (Amen Break)
Pendulum (Pendulum Amen)
Compiler (Compiler Amen)
Implemented hold notes for Pad Mode
Added 8 new achievements
Implemented new Charts:
catharsis (Junglist)
ARMA SECRETA (Listener)
ARMA SECRETA (Junglist)
ACTUALIZE (Listener)
Minty Cool Flavor (Junglist)
Added a loading splash screen!
Version 0.1.1
Improved hit sound sync while in gameplay, quantizing sound hits based off hit judgement
As a bonus, added drum hit sound kits as store items
Fixed main menu UI scaling issues & added GUI scaling setting.
Changed menu CD buttons to panels, they now also change colors based off the current playing menu song. (for those who don't know, you can press [R] in the main menu to randomize the current song)
Added some color effects to the Main Menu logo and wireframe globe!
Added a settings menu button and achievements state
Added a visual indicator beneath notes
Added store-tied songs
Added letterbox effect to catalog visualizers
Fixed issue with midi devices not sending/receiving input inside of the pad arrangement state overlay
Added drum pack SFX to the gloob shop!
Added several new fonts and changed the fonts for the following titles: Bassline Baron (now Bassline Boy), Big Spender, Reaaaal Badman!, Skinsurf.
New Titles: note spammer, gloobious
Updated visuals of titles in store
Added new purchasable track: ARMA SECRETA by @skinsurf. x @.ekul (500 gloobs)
Fixed a critical bug causing inputs to occasionally process multiple notes preemptively if they were close enough in milliseconds. This was caused due to a misalignment in the input manager's buffer cache.
Rebalanced game judgement thresholds:
HEAVENLY | 36ms > 44ms
PERFECT | 50ms > 66.68ms
GREAT | 74ms > 89ms
OK | 135ms > 100ms
Increased miss score deduction from -25 to -50
Changed charted for REVIVED — noticed there was a mapping issue/mixup with certain hats and rides that did not sync properly with the music.
Fixed a bug with botplay hitting notes 90ms early
Fixed bug in FEEL IT IN YA SOUL charts where hold notes were present, yet invisible, potentially causing a player to miss without indication; hold notes have been removed from said chart(s).
Added new vizes/shaders for the following tracks: REVIVED, PARTICLE, Bozosoku.
Reimplemented Arrow Mode! This can now be accessed inside of any release at the top of the screen. However, some tracks do not yet have Arrow charts.